Wednesday, October 1, 2014

Kinematics in 2D

Motion in 2D - Chapters 3 and 4

Topics

  • Adding Vectors
  • Breaking Vectors in Components
  • Solving Kinematics Problems in 2D
  • Special emphasis on 
    • Projectiles
    • Circles and 
    • Describing motion from a moving frame of Reference


Homework due10/4, 10/6 and 10/13

Unit Test 10/16

Lab due date TBD

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